A dark souls inspired scene or general fantasy scene models were done in maya and textured in substance painter currently missing are a large knight sitting on the throne and some swords around the throne the current model of the walls is also a work in progress.
Weapon models for a game im working on most of them are supposed to look like there made from stone
Screen captures from a game im working on in unreal 4 meshes were modelled in maya
These are renders from inside unreal 4 of our third year project for college all models were done by me as were textures,some of the objects on there own inside maya aswell.
modelled in mudbox and rendered in it and touched up in photoshop